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Posted onJanuary 14, 2026

Auto-Rig Pro: Skin settings when rigging

This example setting was used to rig blender mesh using Auto-Rig Pro.

Screenshot has Preserver Volume checked, but this should be unchecked.
You can auto fix this later, but better to uncheck here.

Posted onJanuary 14, 2026(Updated: February 24, 2026)

Auto-Rig Pro: Export for Unity (Actions not NLA)

  1. Make sure “Unity” preset is selected (above Humanoid/Universal selection)
  2. Export animation type: Actions, and all settings must exactly match the 2nd screenshot.
  3. 1st screenshot -> Bake Axis Conversaion required, but you still need to set the same inside Unity’s Inspector for the FBX settings.
Posted onJanuary 14, 2026

InstaMAT: Bake settings for Unity URP

These are bake settings I use for my Unity URP project.

Baking Engine: GPU
File Name Format: {MATERIAL.NAME}-{OUTPUT.NAME}
Active Bakers: see screenshot

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