The problem:
You added a new layer. Created a 3D object with mesh renderer.
Assigned the game object with the new layer -> Not rendering, only casting shadows.
You checked the game object’s Lighting -> Cast Shadows is not on “Shadows Only”
You panick. Might want to cheeck URP’s renderer settings.
1. Search for PC_Renderer in /Assets/Settings
2. Review the Filtering layers






